Category Archives: IDW

Popeye 8 (December 2012)

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It’s a full-length adventure–Langridge breaks it out into three acts and follows through. I was a little surprised how carefully he plotted the third act; the issue runs on jokes, not the narrative, but Langridge keeps both going.

Popeye’s dad has fallen for a younger woman and Popeye’s suspicious (act one). It turns out she’s after his hidden treasure and Poopdeck Pappy finally sees the light, teaming up with his son–and Olive and Wimpy–to foil her plot (act two). Then there’s the action-packed finish.

Throughout, Langridge keeps the supporting cast fluid. People come in, people go–nice little Castor bit for the attentive reader. The issue feels nice and full, even though it’s a breezy read.

Vince Musacchia packs the pages with panels too. He works up these great little (in size) panels, which read a lot bigger than they measure.

Popeye’s delightful as usual.

CREDITS

Vamped! Or The Fall of Poopdeck Pappy; writer, Roger Langridge; artist and letterer, Vince Musacchia; colorist, Luke McDonnell; editors, Ted Adams, Craig Yoe and Clizzia Gussoni ; publisher, IDW Publishing.

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Popeye 7 (November 2012)

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Langridge drawing Popeye looks exactly like… Popeye. This issue’s the first Langridge does the art on too and I guess I was expecting something else. It’s great art, it’s just great Popeye art. Langridge never has ego problems so I don’t know why I’m surprised.

The feature story has Popeye and Castor on a case (Olive and Wimpy come along too). There are a couple things for Popeye to punch, lots for Wimpy to eat and an old boyfriend for Olive to occasionally swoon over. Langridge isn’t reinventing the wheel, just making it as round and smooth as possible.

He does a great job with Castor, turning him into the reader’s stand-in in the story. He can’t overplay him, but he could use him more, he does so well.

The backup, involving a mechanical cow, is–as usual–funnier. Langridge’s only got to sets up joke, not a narrative.

CREDITS

The Beast of Desolation Gulch or The Case of the Desert Yeti. The Cow of Tomorrow!. Writer, artist and letterer, Roger Langridge; colorist, Luke McDonnell; editors, Ted Adams, Craig Yoe and Clizzia Gussoni ; publisher, IDW Publishing.

The Rocketeer: Hollywood Horror 4 (May 2013)

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Everything ties up nicely for the finish. I’m still trying to determine how Langridge made this take on The Rocketeer. He’s turned Cliff into a young doofus, added Groucho Marx as the narrator and so on… yet it’s definitely the Rocketeer.

There’s a big action scene to resolve everything. It takes most of the issue and Langridge has to fill it out with some minor twists and turns. Some of his intimations are still too vague for me–though I think maybe Doc Savage makes an appearance.

Without being identified, of course.

The Bone art probably does hurt the comic’s commercial viability–the non-realistic comic strip influenced art doesn’t scream sales–but it’s impossible to imagine the series without it.

Langridge and Bone should be very proud. There are all sorts of great little details, but the overall result is outstanding too. It’s an excellent series, start to finish.

CREDITS

A Night at the Altar; writer, Roger Langridge; artist, J. Bone; colorist, Jordie Bellaire; letterer, Tom B. Long; editor, Scott Dunbier; publisher, IDW Publishing.

The Rocketeer: Hollywood Horror 3 (April 2013)

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Oh, Langridge is just having too much fun now. He reveals the narrator–Groucho Marx. It’s a hilarious little detail; it doesn’t make any sense yet (how he’s omniscient but he’s Groucho so who cares). There also might a slight Return of the Jedi nod as far as Betty’s outfit goes.

It’s a slower issue than normal, as Cliff has to figure things out. He’s not racing after Betty with believable speed–Langridge writes the characters differently. Cliff is a bit of a dunce. Betty’s the smarter one, which makes her constant peril an interesting contradiction.

The hero is the damsel in distress.

Even the villain’s big reveal scene works beautifully. Langridge and Bone work beautifully together.

The film has a lot of the Golden Age Hollywood feel to it. That Hollywood setting permeates throughout; it’s one of Langridge’s finest achievements on the book. He never forcibly includes the details.

CREDITS

In the Soup; writer, Roger Langridge; artist, J. Bone; colorist, Jordie Bellaire; letterer, Tom B. Long; editor, Scott Dunbier; publisher, IDW Publishing.

The Rocketeer: Hollywood Horror 2 (March 2013)

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Langridge really embraces the Thin Man tie-in. It’s without names, instead of him doing thinly veined homages. It’s a nice touch, sending Betty off on her own adventure without Cliff.

Actually, Betty’s got the much bigger story. She’s the one who has figured out there’s some creepiness with the Scientologist Cthulhu fan–sorry, Cosmicist–while Cliff’s basically just running around dumb. He’s on the run from Howard Hughes’s guys, who want to bring the jet-pack in for a tune up.

There’s some more great work from Bone this issue. He’s got a lot of Rocketeer action, some great reaction shots between Cliff and Betty; that whole vibe, from cartoon broadness to comic strip focus, continues here, if not amplifies.

While Langridge does follow the general IDW Rocketeer continuity, Hollywood Horror never feels forcibly tied in. They’re creating their own thing; so far, better than anyone else has done.

CREDITS

These Troubled Times; writer, Roger Langridge; artist, J. Bone; colorist, Jordie Bellaire; letterer, Tom B. Long; editor, Scott Dunbier; publisher, IDW Publishing.

The Rocketeer: Hollywood Horror 1 (February 2013)

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In the past, I think I’ve referred to J. Bone as some kind of Darwyn Cooke wannabe. I take it back. I regret making those statements, though Hollywood Horror seems to be a breakthrough for him.

He mixes old animation styles with comic strips to wonderful success. Even though she’s cartoony, Betty’s anger is real (and, since it’s Betty, her figure voluptuous). Cliff might be a square-jawed hero, but he’s real too–panic, excitement, aggravation.

As for Roger Langridge’s script, it’s unsurprisingly divine. There’s humor, there’s a fantastic “dear reader” narrative device, there are cameos from Nick and Nora Charles. Langridge and Bone also throw in a Einstein stand-in and some Lovecraft.

It’s fast and fun, with some amusing Rocketeer heroics–which the creators use to subtly add in direct references to the subplots.

There’s a lot going on–too much to even identify the main plot yet.

CREDITS

The Rocketeer vs. the Hollywood Horror; writer, Roger Langridge; artist, J. Bone; colorist, Jordie Bellaire; letterer, Tom B. Long; editor, Scott Dunbier; publisher, IDW Publishing.

Godzilla: The Half-Century War 5 (April 2013)

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Adequate is probably the best word for this issue. Stokoe doesn’t actually do much with the idea of space monsters. It’s just a big monster fight issue–Godzilla, Mechagodzilla, Ghidorah and Gigan–with a little of the protagonist. He pilots Mechagodzilla, which should work but he’s too busy fighting monsters to narrate.

And Stokoe doesn’t do much interesting with the art. Giant monsters fighting in Antarctica actually doesn’t give him a lot of opportunity for his level of super detail.

Still, Half-Century War is now the stick by which to measure Godzilla stories, comic or otherwise. Stokoe cracked the formula. Danger and fear. He doesn’t even worry about scale–why would Stokoe’s somewhat realistic Mechagodzilla have glove attachments instead of the systems being internal?.

As for the ending… Stokoe goes for cinematic and doesn’t have the pacing. He wastes pages, doesn’t have good time progression.

Like I said, adequate.

CREDITS

The End of the World, 2002; writer, artist and letterer, James Stokoe; colorists, Stokoe and Heather Breckel; editor, Bobby Curnow; publisher, IDW Publishing.

Godzilla: The Half-Century War 4 (December 2012)

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Stokoe turns it all around. He brings in two of the silly elements–Mechagodzilla and Space Godzilla–but sells them through a combination of great art and great characterization of the protagonist.

The protagonist is now bitter and middle aged–a “glorified weather man” who anticipates the monsters’ landfalls and tries to get people out. Stokoe does contrive a way to combine the two monsters appearing opposite Godzilla. All he had to do to make it sell better was make the Godzilla appearances rarer.

It’s a small compliant though. Otherwise, he turns in a fantastic issue. And he’s got a great soft cliffhanger.

Stokoe does two things with Half-Century–he streamlines the Godzilla franchise (it’s like Ultimate Godzilla for the familiar fan) and tell the story of one guy’s experiences with the monster. Marvels for Godzilla.

Sometimes he gets the mix wrong, but not here. This one’s perfect.

CREDITS

Bombay, 1987; writer, artist and letterer, James Stokoe; colorists, Stokoe and Heather Breckel; editor, Bobby Curnow; publisher, IDW Publishing.

Godzilla: The Half-Century War 3 (October 2012)

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Stokoe plays up the human element too much here. He’s got a bunch of monsters–it turns out Godzilla was the only one until last issue–but they’re not getting the attention. Instead, the issue’s more a combination of exposition about what happened at the end of the last issue and off-panel after the first issue and then a human chase scene.

The characters are all weak and there are a lot of them. Almost uncountable but probably fifteen, with five or six having significant speaking parts. It’s just too much for the comic, which doesn’t really have a narrative purpose.

Stokoe draws a bunch of monsters should be great and it is when he draws them, but they don’t get too much intention. Solving the mystery he created this issue is a lot more compelling,

It’s still okay and the art’s fantastic, but Stokoe really fumbles the story.

CREDITS

Ghana, 1975; writer, artist and letterer, James Stokoe; colorists, Stokoe and Heather Breckel; editor, Bobby Curnow; publisher, IDW Publishing.

Godzilla: The Half-Century War 2 (September 2012)

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Wow. Stokoe does great work here. Except for the ominous soft cliffhanger, this issue of Half-Century War speedily surpasses what I thought was possible for a Godzilla comic.

This issue is set in 1967, in Vietnam. Though Godzilla (and possibly other giant monsters) roam the planet, the U.S. is still trying to stop the spread of communism in Southeast Asia. They just have to do it around Godzilla and Anguirus.

Stokoe does get in some giant monster fighting–probably three or four full pages of it–but he’s got lots of human stuff. There’s the funny scientist who makes the silly weapons to fight Godzilla. He introduces the idea of trying to bore through his hide to cause damage makes a lot of sense; I’ve never heard it before.

The protagonist doesn’t have a lot to do. Stokoe’s just using him for narration and that move’s perfectly fine.

CREDITS

Vietnam, 1967; writer, artist and letterer, James Stokoe; colorists, Stokoe and Heather Breckel; editor, Bobby Curnow; publisher, IDW Publishing.

Godzilla: The Half-Century War 1 (August 2012)

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James Stokoe starts Half Century War with an adaptation of the original Godzilla. A tank commander keeps the monster busy while people evacuate. It’s an interesting approach and really does humanize the whole thing. Later, the tank commander gets the chance to fight giant monsters exclusively, hence the title.

But the concept, while good, isn’t as good as the execution. Stokoe mixes styles a lot. Everything is exceptionally detailed, of course, but his protagonist is a traditional manga standard and his Godzilla is nineties style, not fifties. The issue’s action is quickly paced, which is totally different from the source film. Stokoe’s going for breathtaking action.

There’s some humor, a little drama, no real horror. Stokoe raises a lot of questions but they aren’t about the protagonist. Rather, one wonders how he’ll continue the series.

The series is off to a strong start. It’s already better than I ever expected.

CREDITS

Japan, 1954; writer, artist and letterer, James Stokoe; colorists, Stokoe and Heather Breckel; editor, Bobby Curnow; publisher, IDW Publishing.

The Rocketeer: Cargo of Doom 4 (November 2012)

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I went into this issue hopeful, I really did. I thought maybe Waid could do something besides Cliff flying around L.A. and killing a bunch of terrified animals.

He does do something else. It’s just not very good. Apparently Betty has been suspecting the sidekicks of being enemy spies–Sally and the black guy. It’s a little too subtle a suspicion because I didn’t get it until the wrap up of that subplot. I thought Betty was just being a shallow bitch.

Apparently, she’s a suspicious shallow bitch.

After four issues, she’s clearly one of the big problems with the franchise. She’s utterly unlikable at length and Cliff’s continued interest in her just makes him seem more shallow too.

IDW should’ve just released a single, wordless issue of Samnee’s Rocketeer versus dinosaurs art. There are some beautiful panels, page after page, in this issue.

Shame Waid’s words ruin it.

CREDITS

Writer, Mark Waid; artist, Chris Samnee; colorist, Jordie Bellaire; letterer, Shawn Lee; editor, Scott Dunbier; publisher, IDW Publishing.

The Rocketeer: Cargo of Doom 3 (October 2012)

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It’s a good thing Samnee’s drawing this series–but especially this issue–because without him I’d forget I was supposed to be reading a Rocketeer comic.

The stuff at the hanger is all fine, but it’s the supporting cast jabbering to each other. Waid writes Peevy well, he even writes Betty well (though not enough to turn her into a real person) and Cliff’s new sidekicks continue to amuse.

But Cliff? Fighting dinosaurs and teaming up with some bad guys? It’s a disaster. Waid’s only got two good moments on the Cliff side and one’s not even his own. The bad guy asks Cliff to save his crew. It’s a neat moment.

The other is Cliff talking back to a supportive crowd. Very funny, but not really specific to the character. Feels more like a Spider-Man moment, actually.

And the way Cliff deals with the dinosaurs is just mean.

CREDITS

Writer, Mark Waid; artist, Chris Samnee; colorist, Jordie Bellaire; letterer, Shawn Lee; editor, Scott Dunbier; publisher, IDW Publishing.

The Rocketeer: Cargo of Doom 2 (September 2012)

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While Cargo does give Cliff something he really needs–a stronger supporting cast–Waid’s approach is practically fanfic when it comes to the big reveal.

Cargo of Doom is a (sly) sequel to King Kong, where the bad guys are going to loose captured dinosaurs as a terrorist act. The chief villain–dressed like a pirate no less–describes the Kong events from the movie, but acts as though the world forgot them. Giant apes aren’t big news in Rocketeer land.

I’m a little shocked at Waid’s plot. It’s moronic. The Rocketeer versus a T. Rex? And IDW without a Kong license?

The other stuff, particularly Sally (Peevy’s niece) and Cliff bonding while Betty fumes, is good. The black federal agent is questionable given the time period, but official help for the Rocketeer isn’t bad.

It’s just the comic reads like a convention commission gone to series. Waid’s gone nuts.

CREDITS

Writer, Mark Waid; artist, Chris Samnee; colorist, Jordie Bellaire; letterer, Shawn Lee; editor, Scott Dunbier; publisher, IDW Publishing.