Jones maintains a great pace through Six Hours. He’s got his four plot lines going–Bruce and Logan, the villain (the Shredder, because apparently Eastman and Laird don’t know how to copyright), the captive pilot and the missing boy’s parents back in Florida. It moves really well; Jones doesn’t cover a lot of time, but he does spend just the right amount on each characters’ experiences.
Unfortunately, he also has some really goofy dialogue. And Bruce and Logan barely have anything to do in the comic. They bicker a lot. Jones isn’t big on character development and he’s even less inclined to spend any time developing his two leads. The cliffhanger, with Bruce and Logan versus the Shredder (or at least the first attack), is just silly.
Dialogue aside, it’s also silly because it’s a big action set piece on a tranquil lake. Kolins does fine on art, lake and all.
Writer, Bruce Jones; artist, Scott Kolins; colorist, Lee Loughridge; letterer, Dave Sharpe; editor, John Miesegaes; publisher, Marvel Comics.