Manifest Destiny 10 (September 2014)

Manifest Destiny #10

Dingess just can't stop with the cliffhanger problems. Manifest Destiny always has these fake cliffhangers, where Dingess is teasing what ever is going to happen next and it usually is a character's intention, not an outside event. It's an interesting narrative device, but Destiny isn't character driven. If it were, such cliffhangers might make sense.

Most of the issue is good. There's a blowout between Lewis and his female assistant and it's pretty good stuff. Dingess definitely knows how to do the talking heads scenes to give them weight; they're nice and layered. Sadly, it comes right before a confusing montage. Roberts visually implies a mutiny, which doesn't correspond to the actual scene content at all.

There's some good Sacajawea action, even though it's off-screen–Dingess can't seem to figure out what to do with her.

But the series feels a little stuck… appropriate given the expedition is, quite literally, stuck.

CREDITS

Writer, Chris Dingess; artist, Matthew Roberts; colorist, Owen Gieni; letterer, Pat Brosseau; editor, Sean Mackiewicz; publisher, Image Comics.

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